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Inspiration through player input

If you’re into pen and paper roleplaying games and (like me) often end up in the Game Master/Storyteller/Referee seat, let me help you. I’ll share with you a little something with you that might help...

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Inspiration Example: Black Moon

I’ve described a creativity technique I use for roleplaying games in a previous post. As promised, here’s an example for a story created with this technique. The game. The game we were playing is...

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Meaningful Narrative Decisions in MMOs

So I’ve been playing the Web Game Echo Bazaar a lot lately and this sparked some thoughts about narrative design & story in MMO Web Games and common game design standards. First off let’s talk...

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Dave’s Mapper

There’s a nifty little website out there called Dave’s Mapper. Basically what this web-based tool does is randomly generated classic Dungeons & Dragons style dungeon maps for use in pen and paper...

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Storyworlds across Media conference

A few weeks ago I was at the Storyworlds across Media conference at the Johannes Gutenberg University in Mainz, Germany. This academic conference revolved around the creation of fictional universes and...

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